EDUCATIONAL OPPORTUNITIES
Recognizing the enormity of the challenges our society faces, Learning Minds, Inc. is dedicated to making a lasting impact through our educational programs. While our efforts are driven by our organization’s singular focus, we spread a wide net by investing in a variety of progressive strategies.
LEGO® MINDSTORMS® EDUCATION EV3
By: Microsoft |Â LEARNING PATH
At Middle School, students become independent learners, developing critical thinking, growing ideas, and building their own creations through teamwork and communication. By combining their design and coding skills they can create innovative solutions to real-world problems with the use of LEGO® MINDSTORMS® Education EV3.
STEM LEVEL I
By: Microsoft |Â LEARNING PATH
This learning path is designed for the educator who has little or no experience using technology in the classroom to support STEM learning objectives. It provides the basic knowledge needed to start incorporating computational thinking, basic computer science, some physical computing, Minecraft and more into his or her classroom.
STEM LEVEL II
By: Microsoft |Â LEARNING PATH
This learning path is designed to provide the educator who has some experience using technology in the classroom to support STEM learning objectives to move beyond basic concepts. It includes the full My Minecraft Journey, how to create maker challenges to infuse computational thinking into the classroom and the basics of programming and computer science with both LEGO Education and MakeCode.
STEM LEVEL III
By: Microsoft |Â LEARNING PATH
This learning path is designed to provide the educator with an advanced set of skills and knowledge for how to use technology in the classroom to support STEM learning objectives. This learning path includes all of the courses from STEM Level I and STEM Level II along with Minecraft and STEM, Digital Storytelling in STEM and Microsoft Imagine Academy.